O maior guia Para The First Berserker: Khazan
O maior guia Para The First Berserker: Khazan
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" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
Não sei se isso foi por questão intencional do design ou resultado de um erro, porém tenho a impressãeste do de que muitos vão chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” de que o estúdio preparou — porém vale a pena insistir um pouco para passar dela.
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
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A clara inspiração de modo a isso foi Nioh, que também igualmente similarmente identicamente conjuntamente utiliza um sistema natural semelhante, porém isso tira 1 pouco do charme do um Souls e a graça do explorar um mundo interconectado e dar caminhos bem escondidos entre as áreas.
The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter Online universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.
It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its pelo frills linear structure can feel basic at times.
Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called The First Berserker: Khazan the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
Vejo isso Ainda mais como uma decisão para facilitar este desenvolvimento, já que criar um mapa completo da bastante Muito mais manejorefregatráfego, porém junte isso ao fato por de que as armas sãeste drops aleatórios do inimigos e este ímpeto do explorar diminui bastante, usando um Enorme impacto até exatamente na atmosfera geral do jogo.
Moderno soulslike, Khazan reúne elementos de que deram certo na categoria e faz seu próprio suco — e um suco muito bom de modo a se repetir
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It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.